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- Path: thor.tu.hac.com!collins
- From: collins@thor.tu.hac.com (Ron Collins)
- Newsgroups: rec.games.programmer,comp.lang.c,alt.lang.asm,comp.lang.asm.x86
- Subject: Re: Int 10h
- Followup-To: rec.games.programmer,comp.lang.c,alt.lang.asm,comp.lang.asm.x86
- Date: 5 Feb 1996 14:03:57 GMT
- Organization: Advanced Depot Systems
- Message-ID: <4f52od$bni@hacgate2.hac.com>
- References: <4f2v3d$qs9@wolfe.wimsey.com>
- NNTP-Posting-Host: thor.tu.hac.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- Justin Liew (jliew@wimsey.com) wrote:
- : I'm writing a game in mode 13h in Turbo C, and the fonts in mode 13h look
- : really crappy. I perused Ralf brown's interrupt page for ways to get
- : better fonts, and I came up with int10h. How would I go about
- : implementing this interrupt to bring in better fonts. Where could I
- : download fonts, what form are they in, and how do I use them with the
- : interrupt to allow me to use them? If you know, could you please help me?
- : Thanx
- : JUSTIN
-
- You're asking the wrong people here. Ask this over in comp.msdos.programmer,
- or one of the graphics groups.
-
- BTW, mode 13h is 320x200 pixels; I don't think *any* font is going to look
- very good at that low resolution.
-
- -- collins --
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